SINGLE APPLAID CATEGORY HARD VERSION.

The hard version is a free-style wrestling, with mandatory initiative from one of the athletes, using classical Aikido techniques.
The purpose of the match is to perform either a painful or suffocating stance, or to throw the opponent off balance and force him to touch the tatami with any third part of his body, or to force him to go beyond the edge of the tatami.

1. The order of competitions in the hard version.
1.1. In the hard version, athletes spend two rounds with a change of initiative. Before the start of the match, the Referee instructs the participants, reminding them of the permitted and prohibited actions, and that the initiative in the first round belongs to the athlete competing with a red belt.
1.2. As a rule, in the first two age categories (10-12 years and 13-15 years) athletes work for 30 seconds. In the two older age categories (16-18 years and 19 plus), according to the decision of Referee's College conducting the competition, the duration of the rounds may be increased.
At the end of the first round, Referee stops the bout, gestures for the athletes to take their places in the center of the tatami, gives the command to transfer the initiative to the athlete with the white belt, and then immediately gives the command to continue the bout.
1.3. After the Referee's command to start the match, athletes strive to perform any permitted technical action, which may result in either performing a painful (suffocating) reception in a stand, or knocking the opponent off balance, in which he will be forced to touch the tatami with any third part of his body, or the opponent going over the edge of the tatami. After successful execution of any technical action that led to the assessment, the Referee stops the athletes, gestures for them to take their places in the center of tatami, raises his hand towards the participant who earned the assessment, announces the number of points (two points or one point) and immediately gives the command to continue the fight.
The secretaries of tatami on which the match takes place keep score, noting each point won or withdrawn on a two-sided scoreboard.
1.4. During the match, both athletes, regardless of who takes the initiative in this round, have the right to perform any permitted techniques.
1.5. The initiative factor should be taken into account by the judges only in a situation where both athletes do not take active attacking actions. In this case, the athlete who takes the initiative in this round receives the first remark for passivity and one point is deducted from him. The second point is that two points are deducted, and the third is that the athlete is declared defeated.
1.6. Strangulation techniques are prohibited in the two younger age categories.
1.7. The hard version matches are handled by a team of two side referees and a referee on tatami.
The side referees are located in opposite corners of the tatami.
During the match, in order to better assess the situation, referees have the right to move along the sidelines, to the corners of the tatami.

2. Evaluation of performances in the hard version.
2.1. In the hard version, an athlete can earn winning points in three ways.
1) By performing a painful (suffocating) reception in the rack.
A painful or suffocating reception must be counted, or if the athlete on whom the painful (suffocating) reception was performed gives a signal of surrender by patting on the tatami or on the body, or the Referee independently, without a signal of surrender, decides on the successful conduct of the painful (suffocating) reception, if he considers that further fighting may cause injury. Example: sankyo, shiho-nage, suffocating techniques. In case of a painful or suffocating reception, the athlete is awarded two points.
2) Performing a technical technique that forces the opponent to touch the tatami with any third part of the body except the feet. Example: a nick or a rocke in which an athlete who has been given a technical reception is forced to touch the tatami with his knee, arm or any other part of his body.
The situation when the athlete hosting the reception touches the tatami with his hand, but at the same time raises one of his feet, and actually has two supports, is interpreted in favor of the athlete hosting the reception as having won two points.
If the athlete started the throw before the signal for the end of the match, and finished after the signal, the throw is counted.
If an interception occurs at the same time as the end of the match signal, the interception is counted.
If the athlete started the throw, but the opponent, in order not to lose a point, deliberately made a spade, then the throw is counted and the athlete is awarded two points. In all cases of throwing or off-balance, the athlete is awarded two points.
3) Pushing the opponent out of the tatami. The ejection is considered completed if the athlete has stepped out the sideline. In this case, the athlete is awarded one point. If the Referee did not see the step out, the side referee is obliged to raise his hand up with the command "Mate!" and point to the place where the step out was made. The side referees have the right to confirm the step out (gesture – the index finger is pointing at the place where the step out was) to refute the step out (gesture – crossed arms) or to raise the palm of their hand to their eyes, indicating that referee could not see the disputed point.
2.2. If all the referees of the brigade agree with the opinion of referee who stopped the match, then one point is awarded to the opponent of the athlete who made the interception. If referees disagree, a video review of the disputed moment is scheduled.
2.3. The winner is the athlete who scored the most points in the total of two rounds.

3. Warnings and punishments. Disqualification
3.1. Three warnings:
1. Chukoku - the first warning
2. Keikoku - the second warning
3. Hansoku Chui - the third warning
3.2. Three categories of violations:
1. Non-compliance with the regulations.
2. Violation of the Competition Rules not dangerous for the opponent.
3. Violation of the Competition Rules dangerous for the opponent.

3.3. Non-compliance with the regulations.
3.3.1. A participant who does not enter the tatami after the second official challenge without a valid reason is disqualified and does not receive any place. The decision on whether the reason for being late to the tatami is valid or not is made by the senior Referee of the team serving the tatami.
3.3.2. A participant whose athletic uniform does not comply with the Rules of Universal Aikido competitions is disqualified and does not receive any place.

3.4. Violation of the Competition Rules is not dangerous for the opponent.
A participant whose behavior does not comply with the spirit of martial arts and the rules of sports ethics (unsportsmanlike behavior, disobeying the Referee's commands, rudeness) by a joint decision of the Referee's College, he may be disqualified and removed from the competition.

3.5. Violations of the Competition Rules are dangerous for the opponent:
2) The participant performs the attack with anger and a desire to cause injury.
3) The participant performs a technical technique in an applied form that is dangerous for the opponent, without giving the opportunity to insure himself.
4) The participant performs a technical technique and/or hold more rigidly than is required by the situation.

3.6. A participant who receives two warnings in one bout in the category "Violation of the Rules of competition dangerous to the opponent" goes to the next bout having already received one warning. If a participant does not receive any warnings, his warning received in the previous bout will be burned (cancelled).
3.7. A participant who receives three warnings in one bout in one of the categories will be disqualified from this bout and the defeat will be credited to him.
3.8. If the referee or the senior Referee of the team considers that the technical action (attack, technical technique, hold) was performed too aggressively, with anger and a desire to cause injury, then, by a joint decision with Referee's College, the senior Referee may declare Chukoku – the first warning in the category "Violation of the Rules of competition dangerous to the opponent."".
3.9. The decision at the meeting of the referee's team is made by a simple majority of votes. The Referee on tatami participates in the decision-making process. If the votes are equal, the decision for which the senior jReferee of the brigade voted is made.
3.10. If the referee or the senior Referee of the team considers that the technical action that led to an injury that did not allow the athlete to continue the competition (attack, technical technique, hold) was performed too aggressively, with anger and a desire to cause injury, then, by a joint decision with Referee's College, the senior Referee must declare the athlete's Chukoku disqualification with suspension either from the remainder of these competitions, or from the remainder of these competitions and from subsequent competitions during the calendar year.
Further, the issue of the possibility of an athlete's participation in competitions in this sport is considered by the Referee's Committee of IUAF.
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